Alien: Blackout

Some concept and costume designs for Rival Games’ & Theory Interactive’s Alien: Blackout game.

While at Rival Games, our company had the enormous privilege of teaming up with Theory Interactive and working on the Alien franchise to produce a mobile game. We weren’t discouraged by the platform but rather set out to make the best game we could with the restrictions of hardware and time allotted. I’m still very proud of what we accomplished.

My job was to design the characters and work as a 2D generalist and texture artist.

Alien: Blackout Haldin crew alt
Iterations for the USCSS Haldin crew before the final design.
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